It opens the game's own textures, models and sounds for the version you choose, and exports a
standard pack .zip. It's free and there's no account; your packs are saved in the browser.
A grass block uses three files: a top, a side and dirt for the bottom. In the editor you search for a texture by name and it opens with the game's pixels.
02 · Recolour
Recolour
Colour replace changes the hue and keeps each pixel's brightness, so the shading survives. Pick a palette to apply it here.
03 · Paint
Edit pixels by hand
There are 18 painting tools. The shade brush shifts hue slightly as it darkens, like hand-shaded textures. The 3D view beside the canvas updates while you draw.
04 · Layer
Layers
The overlay here is on its own layer above the grass, so it can be hidden, moved or blended on its own. Layers are merged into one image when you export.
05 · Animate
Auto Animate
Choose an effect and the frames are generated from the texture. There are 92 effects in 8 categories, and the same settings and seed always give the same frames.
06 · Export
Export
The export is a normal pack: pack.mcmeta, textures at their vanilla paths, and a .mcmeta beside each animated one. Put the .zip in resourcepacks and enable it under Options, Resource Packs.
A small version of the editor. You paint one 16×16 texture, which is shown on all six faces of the block, and can run the same Auto Animate effects over it. Your drawing is saved in this browser.
Stone open in the block view: the tools on the left, the canvas in the middle, and on the right the per-face textures, three generated variants and a wall preview.
minetexture · editor
See it in action
A real session on the site, sped up in places: painting a block texture with the live 3D preview, the skin editor and starter templates.
Other parts of the editor
01 / 09
Paint
Painting tools
18 tools. Shade lightens or darkens with a small hue shift, the dither brush paints 25, 50 or 75% patterns, and colour replace keeps the shading intact.
Animate
Animation
Frames have their own timing, with interpolation and onion skin. Playback runs at game speed, 20 ticks a second. Auto Animate can generate the frames instead.
Blocks
Block textures
Set a texture per face, add weighted random variants so a wall has some variety, and check the result on a wall preview.
3D models
Models
Box models with move and resize handles, UV editing and texture slots. Start from a vanilla model, extrude a flat item texture, or import a Blockbench file.
Items
Item rules
Show a different texture or model depending on where the item is displayed, its name, its durability, a held key or a CustomModelData number.
Sounds
Sounds
Play the vanilla sounds for an event, then upload or record replacements. Audio is trimmed in the browser and converted to Ogg Vorbis, which is the only format the game plays.
Text
Game text
Change the names of items, blocks and mobs, menu text and death messages in any of the game's languages. Only the lines you edit are written to the pack.
Together
Rooms
Share an 8-character code and other people can edit the same pack with you, with their cursors shown. The data goes directly between browsers.
Start
Packs screen
Create a pack for any supported version, or open an existing .zip, a .mtproj project or a Blockbench model. Packs are saved in your browser.
92Auto Animate effects
18painting tools
3,964textures in Minecraft 26.3
1,991sounds in Minecraft 26.3
Compared with a general image editor
An image editor can make the PNG files. A resource pack involves a few other jobs as well.
JobMineTextureGeneral image editor
Finding a textureSearch by nameExtract the game jar and browse its folders
Seeing it on the block3D view of the model while you paintLoad the pack in the game
AnimationFrame strip and .mcmeta written on exportStack the frames and write the JSON by hand
Item variants and CustomModelDataRules chosen from a listWrite the model JSON by hand
Custom soundsConverted to Ogg Vorbis on importConvert them with a separate audio tool
Checking for mistakesProblem list before exportLook for the missing-texture checkerboard in the game
How it works
1Pick a version
Choose the release you play. Your browser downloads that version's textures, models and sounds; MineTexture doesn't host any game files.
2Edit
Paint textures, build models, replace sounds or change game text. Your work is autosaved in the browser.
3Check
Compare your textures with vanilla side by side, and fix anything the problem list reports.
4Export
Save the .zip to your resourcepacks folder and enable it under Options, Resource Packs.
Questions
Is MineTexture free?
Yes. It runs in the browser, and there is no account or paid version.
How do I make a Minecraft texture pack online for free?
Open the MineTexture editor, click Create Pack (or pick a starter template) and choose your Minecraft version. Click any vanilla texture to paint over it, then click Export to download a .zip that goes in your resourcepacks folder. There is nothing to install and no account.
Which Minecraft versions does it support?
Java Edition, from 1.19 to the latest release. You pick a version when you create a pack and MineTexture loads that version's textures, models and sounds and writes the matching pack format.
Does it work with Bedrock Edition?
No. MineTexture writes Java Edition resource packs only. Bedrock uses a different pack format.
How do I put the pack in my game?
Export the .zip, move it into the resourcepacks folder of your Minecraft directory, then turn it on in Options, Resource Packs.
Can I edit a pack I already have?
Yes. Open any resource pack .zip or a MineTexture .mtproj project, or drop in a Blockbench .bbmodel to import a model.
Where are my packs stored?
In your browser's storage on your device. Nothing leaves your device unless you share it in a room. MineTexture sends only anonymous usage counts, described on the privacy page.
Can I work on a pack with friends?
Yes. Start a room and share its 8-character code. Everyone in the room edits the same pack and sees each other's cursors; the pack travels directly between browsers. More about rooms.
Can I turn a photo or drawing into a texture?
Yes. The image to pixel art page shrinks any picture to 16×16, 32×32 or 64×64 with a set number of colours, then you download it or paste it into the editor. It runs in your browser, so the picture is never uploaded.
Can it make animated textures and CustomModelData items?
Yes. Paint frames by hand or let Auto Animate generate them from 92 effects; the frame strip and its .mcmeta are written for you. Item rules switch an item's texture or model by where it is shown, its name, its wear, a held key or a custom model data number.
Can I use my pack commercially or on a server?
MineTexture puts no limits on what you make, and your own artwork is yours. Anything that uses Minecraft's textures, models or sounds also falls under Mojang's EULA and usage guidelines, which cover selling packs and using them on servers, so read those before you charge for a pack or for access to one. To use a pack on your own server, host the exported .zip and set it as the server resource pack in server.properties. If you don't have a server yet, Cherry Hosting runs Minecraft servers and helps keep MineTexture free.
Open the editor
Choose a Minecraft version to start a new pack, or open a .zip you already have.